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AS of September 29, 2009
Our fiscal year ends on March 31. We also announce quarterly results. Please see the "IR Calendar" for a detailed schedule.
Our primary focus is the design, development and manufacture (outsourced) of systems LSIs and electronic devices, as shown below:
We deal with system LSIs such as LSIs for game instruments, digital audio-video equipment, digital cameras, mobile phones and handheld terminals, and terrestrial digital broadcasting, as well as boards and modules that use our system LSIs.
We are capable of providing LSIs with functions and interface ideally suited to systems (such as digital cameras and mobile phones) that use LSIs, based on not only our knowledge of LSIs but also our very strong insights into the nature of these systems.
We are also able to meet at a very high level conflicting requirements for high performance and low power consumption, thanks to our unique signal processing architecture that combines the performance of hardware with the flexibility of software.
Our flagship product is LSI for storing game software, which we provide to Nintendo Co., Ltd. for hand-held game software. Currently, it accounts for about 80% of our sales.
LSI for storing game software is actually memory stored in the hand-held game cassette.
It is not itself a software program but rather is used to store the information of a game program.
We provide Nintendo with optional devices for hand-held games, such as tuner modules for receiving 1seg digital terrestrial broadcasting, and LSI for video game consoles.
In our Security Business, we design, develop, manufacture and sell systems products. We provide systems that represent solutions for monitoring, such as video monitoring equipment and video transmission equipment, primarily in the area of security monitoring.
We ensure competitiveness by mounting on systems products technologies for digital image, voice compression and extension, as well as communications. We have developed these technologies through our operations in system LSIs.